Playing Video Games
(eBook)
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More Details
Published
Lightbox Learning Inc., 2020.
Format
eBook
Language
English
ISBN
9781489696106
Accelerated Reader
MG
Level 5.9, 1 Points
Level 5.9, 1 Points
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Citations
APA Citation, 7th Edition (style guide)
Rachel Seigel., & Rachel Seigel|AUTHOR. (2020). Playing Video Games . Lightbox Learning Inc..
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Rachel Seigel and Rachel Seigel|AUTHOR. 2020. Playing Video Games. Lightbox Learning Inc.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Rachel Seigel and Rachel Seigel|AUTHOR. Playing Video Games Lightbox Learning Inc, 2020.
MLA Citation, 9th Edition (style guide)Rachel Seigel, and Rachel Seigel|AUTHOR. Playing Video Games Lightbox Learning Inc., 2020.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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Grouping Information
Grouped Work ID | b822bede-7ebc-6c27-f694-8cf77fbf3ec0-eng |
---|---|
Full title | playing video games |
Author | seigel rachel |
Grouping Category | book |
Last Update | 2024-05-15 02:00:47AM |
Last Indexed | 2024-05-16 04:30:13AM |
Hoopla Extract Information
stdClass Object ( [year] => 2020 [artist] => Rachel Seigel [fiction] => [coverImageUrl] => https://cover.hoopladigital.com/lbl_9781489696106_270.jpeg [titleId] => 14987797 [isbn] => 9781489696106 [abridged] => [language] => ENGLISH [profanity] => [title] => Playing Video Games [demo] => [segments] => Array ( ) [pages] => 48 [children] => 1 [artists] => Array ( [0] => stdClass Object ( [name] => Rachel Seigel [artistFormal] => Seigel, Rachel [relationship] => AUTHOR ) ) [genres] => Array ( [0] => Games & Activities [1] => Juvenile Nonfiction [2] => Video & Electronic Games ) [price] => 1.94 [id] => 14987797 [edited] => [kind] => EBOOK [active] => 1 [upc] => [synopsis] => While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a person's focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more. [url] => https://www.hoopladigital.com/title/14987797 [pa] => [series] => Debating the Issues (Various) [publisher] => Lightbox Learning Inc. [purchaseModel] => INSTANT )