Playing Video Games
(eBook)

Book Cover
Average Rating
Accelerated Reader
IL: MG - BL: 5.9 - AR Pts: 1
Status
Available Online

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Published
Lightbox Learning Inc., 2020.
Format
eBook
Language
English
ISBN
9781489696106
Accelerated Reader
MG
Level 5.9, 1 Points

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Citations

APA Citation, 7th Edition (style guide)

Rachel Seigel., & Rachel Seigel|AUTHOR. (2020). Playing Video Games . Lightbox Learning Inc..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Rachel Seigel and Rachel Seigel|AUTHOR. 2020. Playing Video Games. Lightbox Learning Inc.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Rachel Seigel and Rachel Seigel|AUTHOR. Playing Video Games Lightbox Learning Inc, 2020.

MLA Citation, 9th Edition (style guide)

Rachel Seigel, and Rachel Seigel|AUTHOR. Playing Video Games Lightbox Learning Inc., 2020.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouping Information

Grouped Work IDb822bede-7ebc-6c27-f694-8cf77fbf3ec0-eng
Full titleplaying video games
Authorseigel rachel
Grouping Categorybook
Last Update2024-05-15 02:00:47AM
Last Indexed2024-05-16 04:30:13AM

Hoopla Extract Information

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    [synopsis] => While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a person's focus and concentration. Find out more in Playing Video Games, a title in the Debating the Issues series. Each title in the series features easy-to-read text, stunning visuals, and a challenging educational activity. A unique book code printed on page 2 unlocks multimedia content. These books come alive with video, audio, weblinks, slideshows, activities, hands-on experiments, and much more.
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