Jared Sams
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A strange epidemic is taking over ancient Machu Picchu. Every full moon, llamas disappear from the Incan village, and villagers report hearing mysterious howls. Could it be a werewolf? Jorge, Amy, and Elena travel back in time to find out. As the sun sets and the full moon rises on the ancient Incan citadel, these brave monster hunters will have to face the darkness of night to solve the mystery. This graphic novel includes monster profiles and survival...
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The kraken is the biggest monster in the sea. And in the 1950s, it seems to be headed straight for Boston! Marcus, Jorge, and Amy travel in Tío's time machine to the world of the Red Sox and Boston Harbor, racing to find the kraken and send it back to the northern seas where it belongs. Their journey takes them from Fenway Park to a high seas adventure as they learn about the culture of the 1950s, the mythology of the kraken, and even some marine...
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Tío has an urgent mission for Jorge, Elena, and Amy. They must voyage to Harlem in the late 1920s. A fairy with a beautiful voice has been imprisoned. They must rescue her from her gangster captors before history learns of her and her fairy kind! Readers will learn about the Jazz Age and the Harlem Renaissance as they embark with the monster hunters on a thrilling adventure through jazz clubs, the streets of Harlem, and Central Park. Activities for...
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Jorge, Elena, and Amy need to find a poltergeist before it reveals itself to the world. The only catch? It's in Seattle--and it's in the 1990s. Join the gang as they travel back to the rainy "Emerald City" in 1996. There, they will chase the poltergeist, racing against the clock to lay it to rest before it lays waste to historic Pioneer Square. Readers will learn about the history, culture, and fashion of the late 1990s, and meet someone very special...
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Elena, Amy, and Fiona are going on a wartime mission! They must join Rosie the Riveter and other women workers at the Bath Iron Works, a huge shipyard in Bath, Maine. But they're not there to build ships--they're looking for a huge red dragon! They have to be careful not to blow their cover, and to stay on this dangerous dragon's good side. Join the girls as they search for the dragon, outwit evildoers, and learn about the history of the 1940s. Activities...
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Elena, Jorge, and Marcus must brave the Chicago winter in search of a vampire. In a bleak, post-Depression city, the children must not only find this creature of the night, but also find her lost locket. Will it be downtown at Marshall Fields? Or at a roller derby event? And will they find it in time to get home? Readers will find out, as they learn about the 1930s--and how to survive an encounter with the undead. Activities for further learning Author/Illustrator...
Author
Language
English
Description
A strange epidemic is taking over ancient Machu Picchu. Every full moon, llamas disappear from the Incan village, and villagers report hearing mysterious howls. Could it be a werewolf? Jorge, Amy, and Elena travel back in time to find out. As the sun sets and the full moon rises on the ancient Incan citadel, these brave monster hunters will have to face the darkness of night to solve the mystery. This graphic novel includes monster profiles and survival...
Author
Language
English
Description
Tío has an important mission for Elena, Jorge, and Fiona. They're being sent to the southern lowlands of ancient Maya. They must find not one but two poltergeists who are forcing the Maya people to endlessly play their once-fun ball game, ulama! Will the kids be able to put the poltergeists to rest? Join the Secret Society of Monster Hunters as they explore the ancient Maya culture and race against the clock to put these poltergeists to rest. This...
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Jorge, Marcus, and Amy must find the missing sphinx! Tío sends them on their way to ancient Egypt. Before the famous statue was built, he tells them, a real sphinx guarded the pyramids in Giza. The monster hunters travel back in time to locate the sphinx, exploring ancient Egyptian culture along the way. Can they help the sphinx stay out of trouble with the cruel pharaoh? This graphic novel includes monster profiles and survival tips as well as in-depth...
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The cradle of civilization is being drained of life-by a vampire! Amy, Elena, and Marcus use Tío's time machine to venture back to ancient Mesopotamia, where a vampire is plaguing the Mesopotamian people and their crops. Can the team solve the mystery of the damaged crops and keep the people-and the vampire-safe? This graphic novel includes monster profiles and survival tips as well as in-depth content on the social structure, government, and fashion...
11) The Lost Unicorn
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Is there a unicorn wandering around Woodstock? Or is it just a figment of some hippie's imagination? Marcus, Jorge, and Elena will have to find out as Tío sends them back to the Summer of Love. They will explore the world's happiest--and muddiest--rock festival along the way, learning about both the groovy and the controversial aspects of 1960s culture and history. Readers will get acquainted not only with the 1960s, but also with the beautiful,...
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Tío sends Elena, Jorge, and Marcus to a small town in Iowa in 1983. This sounds like a boring adventure, until they learn that they're going to one of the first video game competitions--and they're there to identify and hide a flock of zombies from the public! Will they be able to find and save the zombies in time? And will Marcus ever get to play an original PacMan arcade game? Join the Secret Society of Monster Hunters to find out. Activities for...
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Elena, Amy, and Fiona band together for an exciting adventure. Tío sends them back to ancient Rome, where a witch is being accused of taking the form of an evil creature. Is this witch real? Is she dangerous? Or is she in danger? Join the girls on a breakneck adventure through the city of Rome in all its glory--from the Colosseum to the Market of Trajan. This graphic novel includes monster profiles and survival tips as well as in-depth content on...
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Tío sends Fiona, Amy, and Marcus to ancient China where a kind Chinese dragon is an innocent part of the new emperor's power grab. The monster hunters arrive in Chang'an as peasants, where they experience hard labor while building the Great Wall of China. But how will the team find the dragon? And will they find it before the emperor does? Readers will join the team as they explore Emperor Qin's tomb full of terracotta soldiers and get acquainted...
Author
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English
Description
The cradle of civilization is being drained of life--by a vampire! Amy, Elena, and Marcus use Tío's time machine to venture back to ancient Mesopotamia, where a vampire is plaguing the Mesopotamian people and their crops. Can the team solve the mystery of the damaged crops and keep the people--and the vampire--safe? This graphic novel includes monster profiles and survival tips as well as in-depth content on the social structure, government, and...
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English
Description
It is 1972--a cold summer in Minneapolis, Minnesota. Tío has sent the monster hunters to find a dangerous werewolf. They need to stop it from hurting others--and from getting hurt itself. But is it really that dangerous? Join Marcus, Elena, and Fiona to find out. They explore downtown Minneapolis and the Minnesota State Fair. As they search for the werewolf, they learn about 1970s history and culture, and make friends with the theater folk of Minnesota...
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