Graham Halstead
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It's crunch time for Jonathon Hunter. The Darkness War has begun.
His nightmares led him to the edge of Death, waiting for Darkness. Prophecy will not be denied, and the nightmare seemed to suggest all would go black. But is a nightmare something you can really rely on after all? And when you've seen the future, is that all there is? Does it have to go that way?
Finding out the truth can sometimes be worse than your worst nightmare ever was....
2) Hire a Hero
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There's no such thing as a dull life for Jon Hunter. He's come to grips with being an Admiral. But why does someone want to keep him from becoming a Duke so badly, that collateral damage doesn't matter? The Midgard war is over, the British coup behind him, but war comes in many forms. Life isn't the same when you fly a desk, unless the desk comes under direct attack. When the dust settles, it takes time to get things done. There is a time to plan...
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"If we fall, humanity is lost. Those are the stakes."
The Darkness War rages on, and a war weary Jonathon Hunter faces obstacles which only humans can create, while an enemy which keeps growing stronger, continues to force him to retreat. Saving humanity is the goal, but can Jon be excused for thinking some of it just doesn't want to be saved? Extraordinary events require extraordinary responses, but is Jon still up to the challenge?
Humanity...
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Surviving having survived comes with a body count. Jonathon Hunter has evoked the wrath of twenty-seventh-century pirates. With his twin sexy bodyguards, Jonathon seeks to come to grips with station life in a suddenly hostile universe. Celebrity, gratitude, sudden attacks, and a mysterious prophecy are more than most eighteen year olds can handle. A reluctant hero, Jonathon is on a journey, seemingly out of his time, but always in time. Meet Jon Hunter...
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"I'm not in the rescue business," states Jonathon Hunter, to the amusement of his crew.
But rescues are the least of his concerns.
Darkness is coming, and there are still people out there who don't like him.
The Sirius system has always fascinated Jon, and he is drawn to solve its mysteries.
But what is the price of being curious? Can one simple step cause what you dread the most? Is it possible to do one too many rescues? To take one step too...
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Jonathon Hunter is a long way from home, and intent on getting back to track down his unknown adversary. But local problems intrude-an annoyance becomes a real threat. Trading one war for another wasn't in his game plan, but you do what has to be done to keep others alive. Jonathon isn't playing one of his computer games any more, and the save button only works by putting your life on the line. When the odds are stacked against you, there is only...
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What could possibly go wrong with accepting an invitation from an ally? As the war comes to an end, Jonathon Hunter sees the good and bad sides to being considered the hero, but which is which? All he wants to do is go home, but home isn't any closer than it was a month ago, and this time, he's going the long way around. A hero's work is never done, and with the stakes never being higher before, just how much paranoia is not enough? The impossible...
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Jonathon Hunter has at last come home. Or so he thinks. The Door is only open for five days, and it should be long enough for what he needs. What he doesn't need is his whole concept of home to be challenged. Not when there is so much else to do. The answers he's long wanted are now within his grasp. But does he really want to know the truth? Can he handle the truth? And what else is there he doesn't know about? The Darkness is coming, and Gaia has...
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There are some days when you should just stay in bed.
Jon Hunter begins to realize this, as the consequences of saying yes, when he should have said no, begin to add up.
The trouble with making tech advances, is someone will always come up with a counter eventually.
And when this occurs on one of those days you should have stayed in bed, the cosmos tends to demonstrate just how many ways things can actually go wrong.
But time is ticking...
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All good heroes are insane. Was that really a joke? Jonathon Hunter hasn't the time to ponder the labels people try to put on him. The war shifts from defensive to offensive. The stakes get higher, as the means to fight the aggressors finally become available. But has he risen too high? Or are the consequences of his own actions, interfering with his judgement? As fast as you move, the past is faster, and always catches up with you when you least...
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How does a young spiritual warrior cope, as the kills mount? Jonathon Hunter's world grows darker each day. Assassins, Pirates, Bounty Hunters, Mercenaries, and Retros, all want a piece of him. Each trap leads to yet another trap. When the unthinkable happens, the prey becomes the predator. The hunted goes hunting. But how does a young spiritual warrior cope, as the kills mount?