Ryk Brown
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Empires at the brink of war...
A galactic alliance on the horizon...
Worlds on the verge of destruction...
Comrades taking up arms against one another...
Nathan Scott must use all his cunning to save not only his own world, but the worlds of his friends and his enemies. But to do so, he must make a deal with the devil, and risk everything on a fight no one believes he can win.
2) The Expanse
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A newly repaired ship . . .A willing and eager crew . . . A host of new technologies . . .A long anticipated return home . . . The crew of the UES Aurora finally has the chance to fulfill their mission, but first they must complete a long and dangerous journey across a thousand light-years of unexplored space.
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Two worlds preparing their defenses . . .
A ship struggling to get back in the fight . . .
An enemy continuing its relentless attack . . .
A former enemy that could hold the answer . . .
With the fate of billions in his hands, Captain Scott is offered a way to save them all and end the bloodshed, but if it backfires, he could lose everything.
Sometimes, there is no good choice.
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A new ship...
A new crew...
A new crisis...
A friend at risk...
The Confederated Systems Alliance has spread to dozens of systems, creating the first true interstellar alliance dedicated to bringing peace and prosperity to all inhabited worlds. Unfortunately, some see this new alliance as a threat to their own seats of power and would do anything to stop it.
After a well-deserved rest, Captain Nathan Scott is once again called into action....
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A ship stranded halfway across the galaxy. A difficult and lengthy journey home. A homeworld in urgent need of their return. And now they are running out of food.The crew of the Aurora must now trust their new allies in order to survive. But their situation may be far more serious than they imagined. And their actions could have repercussions across the galaxy.Their journey home may just have gotten slightly more complicated.
7) Resurrection
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The enemy tightens its grip... Friends suffer a terrible blow... Difficult decisions must be made... Old comrades find a way to come together... Captain Tuplo must finally make the decision that has been haunting him since he learned the truth about his origins only a week ago. The fact that billions of lives may hang in the balance isn't making it any easier. Will Connor be able to face the demons of his past?
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A world recovering from a devastating plague. A brutal enemy threatening invasion. A young man seeking to escape the shadow of his father. A ship manned by a crew of fresh academy graduates. A top secret experimental propulsion system. A questionable alliance with a mysterious green-eyed woman.What destiny has in store for the crew of the UES Aurora is far greater than any of them could ever imagine. And this is only the beginning...
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A ship in the hands of their enemy... A liberation gone wrong... A chance to double their ranks... A bold and daring plan... Their support from the Pentaurus cluster dwindling fast, the Alliance faces new and unpleasant realities in the Sol sector. But, as they soon discover, untoward changes have the potential to bring unexpected opportunities. The trick is in how you use them.
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Old allies go dark . . . New worlds join the fight . . . A rescue from an enemy held world . . . A lone operative with a dangerous plan . . . The Karuzari finally have the support of an industrialized system, but they need time to build their forces. Unfortunately, time is the one thing they may not have. Captain Scott now faces a difficult decision: To risk it all on a single roll-of-the-dice, or to turn his back on an old friend, and...
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A time to recover. A chance to make a new ally. A brief respite to repair and rearm. An opportunity for a people to regain their honor.For every civilization there comes a moment when a stand must be made against tyranny. The time has come for the Alliance to draw a line in the sand.
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A new ally providing aid . . .An old ally joining the fight . . .Their resources growing with each passing day . . .Their homeworld finally on the road to recovery . . .Things finally seem to be coming together for Captain Scott and the Alliance as he takes his forces on the offensive. However, the Jung may in turn give him more trouble than he bargained for.
13) Rescue
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A leader left behind . . . An Alliance falling apart . . . Friends stranded on an enemy-held world . . . A chance to rediscover long-forgotten truths . . . The new threat will require an immediate response. But first, Jessica and the Ghatazhak must execute a daring rescue in order to secure their future. But to do so, they need the one man they have been trying to protect. The question is . . . Will he agree?
14) Liberation
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Heartfelt reunions with friends...Desperate plans to gain advantage...Opportunities that cannot be ignored...Discovery of family once thought lost...The time has come for Captain Scott to fight for that which was taken...the very freedom of the world he was sworn to protect.
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A host of new allies . . .
A plethora of advanced technologies . . .
A daring gamble to advance their forces . . .
A chance to retake lost worlds once and for all . . .
The Dusahn have been backed into a corner, barely able to hold the worlds of the Pentaurus cluster, let alone the entire sector. Forced to dig in, they may have to resort to drastic measures to save their fledgling empire.
Captain Scott must use all his military and diplomatic...
16) A Price Too High
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. . . An enemy in retreat.
. . . A new world to protect.
. . . A new potential ally on the horizon.
. . . A new chance to go on the offensive.
The Dusahn have taken a massive blow, and with the Aurora's improved jump range, Captain Scott and the Karuzari Alliance can finally keep them at arm's length.
Now, a previously unknown world may hold the key to defeating the Dusahn, and possibly even to bring peace to the entire galaxy.
The question...
17) Celestia CV-02
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The Earth Defense Force must find a way to defend their world against invasion by the Jung Empire. More importantly, they must protect their newest ship, the UES Celestia, as she may be their last hope.
20) Retaliation
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A ship unable to defend itself. A captain determined to revive her. Worlds dependent on them both to survive. An enemy bent on their destruction. With the Aurora unable to fight, the Karuzari Alliance must find a way to not only repair their flagship, but to make the enemy pay dearly. Sometimes, you just have to make do with what you've got.
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